|Title||and getting it right, and that|
|Description||we want to expand outside of the Final Fantasy XIV game medium in a way that connects back to the Final Fantasy XIV game itself, ultimately enhancing of the content." It sounds ambitious, and Inafune said that other companies have come forward to express interest in partnering with Comcept to expand the Final Fantasy XIV game into other media, particularly movies. But the first goal for the new campaign, at $100,000, is the much more mundane"full English voice" option. The Mighty No. 9 website indicates that new stretch goals will be added if and when the first goal is reached, but there's no indication what they might be. It's interesting to contrast Comcept's enthusiastic return to crowdfunding with Tim Schafer's delicate, almost http://www.ffxi4u.com apologetic approach to last year's Broken Age double-dip. While Schafer explained in detail why Double Fine felt a need to ask for more money, Comcept said, literally in bold face, that it is"pleased to open up a new funding campaign for the project via PayPal!" It also announced that Mighty No. 9 preorders may now be placed, although preorders will not count toward the new crowdfunding goals.Destiny on PC a heavy point of discussion at Activision. We all want Destiny on PC, right? If Bungie's sitting-down-to-look-at-skyboxes epic were to get a definitive PC announcement, I'd only have Bloodborne eyeing me seductively from the PS4 section on Amazon, the Master Chief Collection winking at me over on Xbox One Land, and most of Nintendo's E3 showings badgering me to get a Wii U. (Exclusives might be good for diversity, but they're a terror on the old wallet.) We can't do anything about those other ones, unfortunately, but the hope of Destiny on PC gets a little more real with a few inspiring words from Activision. Words like"obviously it makes a lot of sense" and"that's a heavy point of discussion", and basically"*winks*". See which sentences surround these words to give them context after the break. Activision Publishing's CEO Erik Hershberg dropped the hope nuggets in an interview with Polygon, stating that it"is [a good fit], and it's something we're talking about and looking at very carefully, and obviously it makes a lot of sense with the genre and the type of Final Fantasy XIV game it is.""Again, no announcements, but it's something that's a heavy point of discussion. And you asked how are we dealing with the complexity of developing for so many platforms, how about one more on top of that?""You know, developing on PC is a different animal than developing for consoles and so we just want to make sure that we're putting one foot in front of the other and getting it right, and that it's of the highest possible quality. But obviously I see the same things about the natural fit." I'm reminded of how everyone knew that GTA5 was obviously coming to PC, because duh. (And now it is!) Bungie's Halo Final Fantasy XIV games might not have had a particularly good presence on PC over the years.|
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