|Title||While a game's story can be rsgole|
|Description||Generation -- she said while games have evolved, "for dialogue it still looks pretty much like it did 20 years ago." While a game's story can be compelling, it may not truly reach players. "Are these dialogue choices meaningful? Is this the way we would want to play the story? Are we getting engaged and getting into the story? Is the solution to RuneScape Gold write more dialogue and having more dialogue trees?" she asked.She brought up a quote from BioWare's James Ohlen|
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